The character is based off a concept by Aneta Bielas.
"Wanderer" was first modeled in ZBrush, retopoed with Maya. The skin was textured with texturing.xyz maps and handpainted in Substance Painter. The hair was modeled entirely in Maya. This character is real-time and rendered in Marmoset.
Texture Maps
diffuse - accessories
metallic
normal
roughness
ao
diffuse
translucency
normal
roughness
ao
diffuse cape
diffuse clothes
diffuse props
diffuse eye
diffuse strap
hair alpha
scalp diffuse